Thunderclap
Cantrip · Evocation
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Action. Each creature within 5 ft must succeed on CON save DC 11 or take 1d6 thunder damage. The sound is heard up to 100 ft away. Great for getting attention in small rooms. Scales at 5th, 11th, 17th level.
Chill Touch
Cantrip · Necromancy · 120 ft
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Ranged spell attack (+3). On hit: 1d8 necrotic damage, target cannot regain HP until start of your next turn. Against undead: disadvantage on attack rolls against you until end of your next turn. Scales at 5th, 11th, 17th level.
Druidcraft
Cantrip · Transmutation · 30 ft
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Whisper to nature spirits for harmless effects: predict weather in 24 hours, create a small sensory effect (falling leaves, animal sounds, faint odors), or snuff/light a small flame. She uses this constantly. More than is strictly necessary.
Fire Bolt
Cantrip · Evocation · 120 ft
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Ranged spell attack (+3). On hit: 1d10 fire damage. Ignites unattended flammable objects. Her primary combat cantrip — she aims with quiet precision. Scales at 5th, 11th, 17th level.
Ray of Frost
Cantrip · Evocation · 60 ft
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Ranged spell attack (+3). On hit: 1d8 cold damage and target's speed is reduced by 10 ft until start of your next turn. Scales at 5th, 11th, 17th level. Good for keeping things at arm's length — which is relevant when you're the size of a hand.
Catapult
Level 1 · Transmutation · 60 ft
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Action. Choose a Small-or-smaller object (1–5 lbs) not worn or carried. It flies up to 90 ft in a straight line; if it strikes a creature, DEX save DC 11 or take 3d8 bludgeoning damage. Spell ends on impact. Upcast: +1d8 per slot above 1st.
Witch Bolt
Level 1 · Evocation · 30 ft · Conc.
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Ranged spell attack (+3). On hit: 1d12 lightning damage. On each subsequent turn, use your action to deal 1d12 lightning automatically — no new attack roll needed. Ends if target leaves range or has total cover. Upcast: +1d12 per slot above 1st.
Magic Missile
Level 1 · Evocation · 120 ft
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No attack roll needed. Auto-hits. Create 3 darts of magical force, each dealing 1d4+1 force damage. Direct all at one target or split freely. Upcast: +1 dart per slot above 1st. The spell that ends arguments.